![]() ![]() This is further exacerbated if you use larger unit sizes. You’ll notice how your squads can’t decide who goes through the gates first, or how cavalry troops can’t seem to make up their minds. Note 1: Speaking of pathing issues, fighting siege battles manually does lead to problems when units try to move inside walled settlements. Auto-resolve – If you decide to auto-resolve an engagement, then the relative strength of reinforcements will be taken into consideration. ![]() So Im gonna give you 2 tips in order to prevent slow passing turns. Step 1: Protect Your Home Province With Rome, you start the game controlling the province of Roma, which includes the Eternal City and the port of Ostia at the mouth of the Tiber River. ![]() I would suggest redeploying your main army close to an area where reinforcements will spawn from just to have a stronger front. Here starts the guide: Almost everyone hates slow passing turns.
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